Clarification (Destiny)

by kapowaz, Wednesday, June 11, 2014, 05:53 (3609 days ago) @ Schooly D

A couple of people have asked if the instant deaths can be mitigated by better armor. As far as the Alpha goes, level advantages are "removed." As in, guns and armor have their damage/resistance/etc normalized so it's a level playing field.

I'm wondering if the issue might also be a side-effect of the weapon system in Destiny; everyone has a main weapon and a special, but there are no ‘weak’ options, and so you would always effectively have to start with a strong weapon. What made Halo's multiplayer so special was that the weapons were asymmetric yet balanced (ammo scarcity/volume, repeat rate, damage per shot, zoom, other utility benefits etc.) but so far I've not seen any sign of ways in which weapons in Destiny are distinguished, other than the amount of damage they do.

Your main rifle is likely to always be equivalent to the role of the DMR or BR in Halo, and since those were always very popular weapons, it seems like there's little motivation to swap them for anything except an *even more powerful* weapon, which leads to the scenario you described.


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