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I like your Exotic/Gear idea (Destiny)

by SonofMacPhisto @, Monday, January 26, 2015, 14:36 (3381 days ago) @ ZackDark

It's been qualified and nobody has been able to refute it:

1. MMOs need people online all the time by definition. To be massively multiplayer.


Can't argue against the name of the genre, but there are several MMOs which can still be enjoyed solo.

2. Content takes longer to make than to play.


That's true with most, if not all, games.

But with MMOs, their sheer scale demands a level of content generation not currently possible.

3. Making frequent content is not financially viable to keep players routinely playing.


But if the same developers making a whole new game out of the blue is financially viable, your statement is inherently flawed.

A theoretical state doesn't really help here, I think. Evidence seems to support his statement; there's nothing empirical to disprove it, right?

4. Therefore, content is stretched out, time gated, or padded with grind, all of which are bad things.


That is usually true in MMOs, I'll grant you that. I still hope some out-of-the-box developers will eventually do one that circumvents those.

Eventually eventually eventually. Don't get me wrong, that would be awesome, but guessing we'll see a lot of crap until then.

5. MMOs must be riddled with bad things, therefore the genre is bad.


So, in essence, my main point is that the word "must" in there might be stretching it.

We can imagine exceptions to "must" all day long, but what real examples are there? I dunno, man. MMOs are rough.


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