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I swear, I mean this in a helpful way (Destiny)

by Kahzgul, Thursday, August 27, 2015, 19:57 (3164 days ago) @ MacAddictXIV

Access to all gear? WHY? Why must everyone have the same thing? Some kind of 90s kids everybody gets a trophy kind of thing? I just don't understand.


Guns aren't trophies. They're tools.


Guns should feel like trophies. Because if they felt like tools that would mean, in my opinion, that you have only one tool for a situation. Bungie has tried to emphasize the "Play how you feel like playing" but that is really hard to do and make fair. Most of the emphasis on grinding to get a gun is not to get it like you are getting a trophy, but you are getting it because you NEED it for a given situation.

I agree with you, but in Destiny most of the guns are tools and they are basically needed because certain guns (Gjallerhorn, Thorn, Icebreaker) are SO much more powerful than their counterparts. Some guns are trophies (Monte Carlo, Thunderlord come to mind) but a large number of the guns feel "required" to compete because (a) a non-zero percentage of the competitive population has them and (b) they provide a real and tangible benefit to the players who have them.

Even the non-tool guns are needed in order to get weapon parts to fund the development of the tool guns, which turns those non-tool guns into tools and not trophies. /sadface.

I personally don't mind gun A being super powerful, but only as long as the best gun from each weapon class (and thus, each style of play) is equally powerful. Balance comes from the top down in any situation where items can get different rolls.


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