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Love the gametype, a few kinks to work out. (Destiny)

by squidnh3, Wednesday, February 17, 2016, 00:56 (3439 days ago) @ Cody Miller

The entire reason that I loved Destiny's PvP has always been the fact that special weapons were something everybody had rather than fought over. The last thing I want to see happen to Destiny is a decay into Halo where everybody is using their 'primary' weapon. I don't want to play a game where the major determining factor in whether you win is your straight up ability to shoot. Otherwise there are other FPSes where you can do that. But that is the most uninteresting type of game. The fact that you have powerful tools like specials, heavies, and supers to get kills is great.

I remember Schooly D slamming PvP pre alpha. It basically came down to there being too many ways to easily get kills. As he put it:

Titans have a super where they slam the ground and kill everyone nearby instantly. Combine this with Destiny's sprinting and sliding mechanics and your paraplegic grandma can manage a 0.8 k/d ratio


How can someone as smart as he is not grasp that K/D is a ratio, and if yours gets higher then someone else's gets lower, so no, not everybody will look good on paper. There will always be over 1 and under 1 in games. Also, you know, everybody has access to all those tools, and some people can use them more effectively than others.

The timing of individual kills make much more of an impact on a game than on the fact that a kill happens.

I gotta say you summed up my feelings on Destiny PvP incredibly well. Year 1 Destiny PvP reminded me of a quote from Chapterhouse: Dune, "Each attacker is a feather floating on an infinite path. As the feather approaches, it is diverted and removed." There was an intense rhythm to matches that if you managed to get a hold of, you could dominate. It was truly rewarding to aggressive players. Year 2 Destiny still has some of this, but the rhythm has slowed down has begun to favor static play. Halo was all about controlling an area of the map, getting a certain weapon, taking it to a powerful location, rinse-repeat. I played it for 10 years, and loved it. Destiny took that to another level, setting my brain on fire with possibilities. I'd hate to see it fade back into something it wasn't meant to be.


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