Implication: (Destiny)

by electricpirate @, Wednesday, March 23, 2016, 18:49 (3261 days ago) @ MacAddictXIV

I think if they've balanced the chalenge mode scoring appropriately the implication is you won't get that on the first go. It might be a 15 minute thing, but you will fail, or you will know that you are in a fail state after 2 rounds, and restart.

At least I hope it reaches that difficulty :)


Also, The bonus modifier was precision shots, I'm sure that was one of the easiest ones mainly so they can show it off. Imagine if you only got bonus points for Grenades? or Melee? That would be much harder.

So much of the quality of this comes down to the balance of the difficulty on it. Do you actually need to play to those things?

I also like point systems because they can give a lot of flexibility design wise. The could encourage movement with point elements to collect around the map. THere could be VIPS to take out, or even light raid mechanics.

But it all revolves around balance, and if they make it really difficult for a large swath of players. I'm a little disappointed they only have one tier of challenge, as a second level that really pushes the envelope could add quite a bit.


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