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Small content bumps can work just as well (Destiny)

by Durandal, Thursday, April 14, 2016, 11:09 (3239 days ago) @ Cody Miller

While I like big content drops with significant additions to the game space, the Halo 4 "Spartan Ops" were enjoyable weekly small content bumps that were lots of fun and kept me coming back.

For those who didn't play, the Spartan Ops were basically weekly missions and bounties that came with new dialog and a cutscene furthering the plot of Halo 4. The missions reused levels and enemies, but often added new twists to the gamespace via Forge objects and enemies, or victory conditions.

From a Destiny standpoint it would work like a weekly quest line that emphasized some lore or plot point. Give some marks, rep and a chance at a rare strike weapon or gear at the end, and you would further incentivise players to try something new each week.

Add something similar with Shaxx and Crucible politicking from the various forges for PVP, and you have two more weekly activities that people would eat up from both a reward and lore perspective.

Destiny's gameplay is pretty solid, the major open complaint is that the story is still pretty sparse. This would address that complaint while still confining the work to the Live team for the most part.


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