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Environments vs Destiny's (Gaming)

by Korny @, Dalton, Ga. US. Earth, Sol System, Friday, May 13, 2016, 18:02 (3120 days ago) @ dogcow

After finishing Uncharted 4, the thing that stood out to me was how ALIVE the environments felt. More specifically, they felt like they used to be alive. Walking through Libertalia I absolutely got the sense that actual people lived there, and that it thrived in its day. You could see and feel the history.


Can you nail down what exactly is missing from Destiny's environments? What specifically could be changed to make them more ... formerly alive? (this is a completely honest question here. How does one make their environments feel more lived in?)

I had the same feeling in Destiny. Large buildings with pointless and big empty rooms, random spacing between buildings, no sign of logical roads, infrastructure, businesses, houses, offices, life...

The environments feel fake.


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