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That scene encapsulated everything wrong with Halo 4 (Destiny)

by Durandal, Wednesday, August 03, 2016, 23:37 (3127 days ago) @ Cody Miller

So poor choice.


Anyway. I like the little box animations, it makes it feel a little special opening it compared to the Nth engram at the crypt arch, which I often don't even bother to look at before I shard it. I am a bit irritated that after all this time getting them I still have incomplete Warlock and Titan sets, and their source is bit of a mystery. There isn't a good link to the lore so it does highlight the fact I'm in a game and breaks immersion a bit.

The record books harken in part back to some of the alpha game footage, where each quest was basically a story, and filled out a section of your guardian's story. I wish I could find a picture of it but for some reason it resists my google foo with cold, dead spite.

I think that a book that filled out the lore of the game as you played through missions and gave more detail on the rewards you were getting would be amazing. Especially if the text changed to match some of the achievements of your character (i.e. completing the mission to stop oryx would give one ending, but killing him in hard mode would change it and add more depth).

of course right now the books are just these little add on inventory items because I feel Bungie is still using somewhat crude tools to implement them. Perhaps Destiny 2 we will get them, perhaps not.

I would love to get what I thought Destiny was going to be, Skyrim in space with Halo style combat. We really need the world to expand, to become more interactive, then these little UI flourishes will be unnecessary.


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