DOOM doc extended interviews (Gaming)
. . . everything else is it. There is no such thing as 'gameplay'. Only the game.
When judging the final product, sure, I can get behind that. But the interview, the thing I was referencing, is talking specifically about the process of making a game. You do not just make a complete product--you have to start somewhere and focus on something. Hugo Martin said basically exactly what I did. They focused on the gameplay, and if something didn't support that well, it isn't in the game.
Complete thread:
- Cheap Games, the original Deus Ex, and other Miscellany. -
cheapLEY,
2016-12-24, 15:14
- Cheap Games, the original Deus Ex, and other Miscellany. -
Cody Miller,
2016-12-24, 18:18
- Cheap Games, the original Deus Ex, and other Miscellany. -
cheapLEY,
2016-12-24, 22:21
- Cheap Games, the original Deus Ex, and other Miscellany. - Korny, 2016-12-24, 23:04
- Cheap Games, the original Deus Ex, and other Miscellany. -
cheapLEY,
2016-12-24, 22:21
- DOOM doc extended interviews -
cheapLEY,
2016-12-25, 22:23
- DOOM doc extended interviews -
Cody Miller,
2016-12-25, 23:52
- DOOM doc extended interviews - cheapLEY, 2016-12-26, 00:34
- DOOM doc extended interviews -
Cody Miller,
2016-12-25, 23:52
- Cheap Games, the original Deus Ex, and other Miscellany. -
Cody Miller,
2016-12-24, 18:18