Avatar

30fps vs 60fps, GPU vs CPU (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, May 25, 2017, 19:10 (2743 days ago) @ dogcow

Programmers can correct me if I'm wrong, but the CPU has to generate the display lists to send to the GPU for rendering. This is why even though 4 player split screen is the same number of pixels, you get slowdown. The CPU is assembling 4 display lists instead of one. The GPU can't draw what it doesn't get, so there is inescapable overhead in improving the frame rate.


Complete thread:

 RSS Feed of thread