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Interesting D2 Weapon Hints (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, June 26, 2017, 13:44 (2796 days ago) @ ManKitten


Seems to imply the weapons won't have random perks doesn't it? Pretty interesting either way.


This would be tops. I never understood all the random attributes and what was or wasn't a "good roll". It would be so nice and easy to be able to plug in [x number] of attributes to build a weapon to your play style.

I understand what they were going for. The idea being that you could feel like you had a unique gun that was your own, unlike every one else's. Of course the problem is the way that perks worked, was that too many directly affected gun performance in such a way that not having certain perks was a straight up handicap. The fact that 'God Rolls' existed at all is evidence of this.

I would rather see perks change playstyle rather than change weapon performance. I'm not saying this is an easy problem to solve, but you see it with things like Telesto, where you can set traps by spraying the walls and floors, etc. You are actually approaching combat differently.

The next best thing is simply fixed perks, with some other means of customization.


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