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To the software engineers here (Destiny)

by Kahzgul, Tuesday, June 27, 2017, 01:49 (2796 days ago) @ BeardFade

This is exactly how I took it. Didn't read at all like he was talking about specific perks being hand-catered to specific guns (though that's one way to do it). It read much more like they just have an archetecture now where they can say "Oh, Fatebringer just grossly outclasses everything else. Well, we can just make Fatebringer have less range than other guns in that 'archetype' so it's more in line with where we want its effectiveness to be, whereas in D1 we would have had to nerf every single hand cannon in order to make that 1 hand cannon be more in line with other classes of weapons (ARs, pulse rifles, etc).."

So this gives me hope that you'll be able to find a gun you like using without feeling compelled to switch to the flavor of the month god-roll gun since bungie can now tweak individual weapons rather than tweaking only entire archetypes at a time. Instead of "All ARs now deal 0.04% more damage" you'll see "Shadow Price deals 0.04% more damage while Suros Regime deals 0.22% less damage." and then you'll still facepalm because 0.04% is such an absurdly small change to make that, even though they deny it, it *has* to have been a mistake where they meant 4% or 0.04.


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