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Linear time and Paracausal Forces (Destiny)

by Kahzgul, Friday, November 17, 2017, 16:47 (2642 days ago) @ Harmanimus

I stand by my prior comments regarding visual communication. However, one thing that keeps getting overlooked is that The Light isn't causal in nature so application of linear time doesn't necessarily matter. In the same way we illustrate a tesseract in two or three dimensions, the pulse can easily be considered as not actually being a literal representation as we cannot actually experience what is actually occuring. Thus, it is the closest approximation we can understand.

There are narrative ways to do this without breaking the verisimilitude of the story. One could use the drawings/animations from previous cutscenes, or have another character describe what you're seeing (like Cayde) so that you understand you're seeing the description rather than the real thing. Lots of options.


Time dilation and optical illusions.

And here you've lost me. If timelapse is how we're viewing the pulse, then the pyramid ships aren't reacting to it for millions (or billions) of years, and they literally are of no consequence to the story of Destiny. If the pulse is instantaneous and we've slowed time dramatically in order to "witness" it happening, why are other objects in the cutscene visibly moving? That immediately refutes that possibility.

As for optical illusions, we've established that the traveler can give us visions, so why not couch this "vision" as such?

it's lazy storytelling, imo. Of course there's no canonical explanation for this because it's all just for artistic effect. That makes me sad, because it can be done without these problems.


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