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They really did fork development at the worst possible time (Destiny)
Rise of Iron fixed so many things that D2 misses at launch. I love what the art direction is doing, but the design decisions are... lacking.
TTK was the pinnacle of D1 for me. Best PvP sandbox, by far the most interesting patrol zone, and a good story. I thought it set the bar, but apparently it was just a one-off.
Complete thread:
- Lock behind the DLC -
Cody Miller,
2017-12-07, 11:13
- Lock behind the DLC -
squidnh3,
2017-12-07, 11:31
- Lock behind the DLC - Cody Miller, 2017-12-07, 12:33
- Easy. They're addressing the constant complaints. -
Funkmon,
2017-12-07, 11:37
- Easy. They're addressing the constant complaints. - Schedonnardus, 2017-12-07, 11:39
- Easy. They're addressing the constant complaints. -
Chappy,
2017-12-07, 11:39
- They really did fork development at the worst possible time -
ZackDark,
2017-12-07, 12:19
- They really did fork development at the worst possible time - Kahzgul, 2017-12-07, 14:57
- Yeah but that takes work. - Funkmon, 2017-12-07, 14:04
- They really did fork development at the worst possible time -
ZackDark,
2017-12-07, 12:19
- Lock behind the DLC -
FyreWulff,
2017-12-07, 21:34
- Lock behind the DLC -
Kahzgul,
2017-12-07, 21:36
- Lock behind the DLC -
Cody Miller,
2017-12-07, 22:52
- Lock behind the DLC -
FyreWulff,
2017-12-08, 13:31
- Lock behind the DLC - FyreWulff, 2017-12-11, 15:30
- Lock behind the DLC -
FyreWulff,
2017-12-08, 13:31
- Lock behind the DLC -
Cody Miller,
2017-12-07, 22:52
- Lock behind the DLC -
Kahzgul,
2017-12-07, 21:36
- Lock behind the DLC -
squidnh3,
2017-12-07, 11:31