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These are entirely reasonable (Destiny)

by Durandal, Thursday, January 04, 2018, 12:25 (2356 days ago) @ Harmanimus

How did they let you on the internet? There isn't a single sentence in ALL CAPS.

Amusingly, I agree on most of the points. Allowing players to add perks to a frame of a gun to make a unique weapon, or even replacing perks on a gun purchased from a foundry, would go a long way.

Same with the masterwork system. The minor stat boosts are so low as to be meaningless. The bonus is really the orb generation.

If they expanded the mod slots on armor and weapons and let us fill them with a number of perks that system would go a long way.

Same with ornaments. Having a series of ornaments as you progressed through activities would go a long way to making gear more unique or special to a player.


Lets go back to the initial Destiny pitch, where your favored activities would influence your gear. While Bungie has implemented a different armor for each activity and destination, the random drops basically ruin it. Aside from raid/trials gear you can get any gear at any time from any activity.

The pool really needs to tighten so that specific gear and mod drops are unique to various activities. Tokens are not the same, and should not replace mod or frame drops, but supplement them.


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