Crucible and the worst aspect of D2 Spawns (Criticism)

by DEEP_NNN, Sunday, July 08, 2018, 16:56 (2090 days ago) @ Harmanimus

I've experienced two deaths by the same super wielder on several occasions. I've accepted the situation since supers have huge ranges and the only solution is to make the maps bigger. Bigger maps wouldn't be my choice.

Is that just a preference to close quarters fighting that you wouldn't want bigger maps? Even with shifting back to 6v6? I hadn't personally considered map changes to facilitate a difference in being spawned under fire - not just abilities and supers. That is why I miss the option to delay my respawn to not suffer that so much.

Time to contact is important. Too lengthy and complaints about camping and boredom rule the day. I love big maps for the right game. I.E. PUBG, TITANFALL, World of Tanks.

I'm pretty sure every D2 super can range across an entire map if a player is determined. No spawning system can protect you against that. Delayed respawns would not help at all.


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