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I feel like we are forgetting something. (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, December 10, 2018, 13:47 (1962 days ago) @ MacAddictXIV

There seems to be game developers who care just as much about as many people enjoying their game (or more) than making as much money as they can.


I agree this is a factor for sure! But you require more money to make a better game in the first place, so it’s a balance.


Which is why I was surprised by your comment:

If you can increase the price, decrease the units sold, and maximize profit that’s the best outcome. Fewer players using your servers if you game has an online component:


Because in my mind that says screw who gets to play the game, all we care about is money. That's not balance.

Oh yeah sorry. That was purely in a business, rather than creative context.


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