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Fallout Hates (solo) Gambit (Destiny)

by cheapLEY @, Monday, March 18, 2019, 10:40 (1859 days ago) @ ManKitten
edited by cheapLEY, Monday, March 18, 2019, 10:54

The problem is that Bungie doesn’t bother to teach players how Gambit works.

I have been that person before, because I have a bounty for banking motes, and I just need those few extras to finish it and not have to play another match. It’s not always player incompetence, it’s the fact that Destiny is designed so that winning isn’t the primary motivator for players in competitive activities. Bounties and Triumphs and some quests actively encourage behavior that isn’t necessarily what’s best for winning matches. Trying to win games of Crucible or Gambit with randoms who might not even be trying to win is an exercise in frustration. I’m often not trying to win when I play. I’m in the middle of the Malfeasance quest. That’s what I’m playing for when I solo queue into Gambit—winning means nothing to me until I get to the step that requires wins.


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