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Jason Schreier: How BioWare's Anthem Went Wrong (Destiny)

by cheapLEY @, Tuesday, April 02, 2019, 14:08 (109 days ago)

Jason Schreier just posted his newest piece of investiagtive journalism, this time looking at the development of Anthem.

It's an interesting (and depressing) look at the current state of making video games. It's the same old story--overwork and poor management.

I honestly think it helps put the state of Destiny in a better light. No, updates and content don't come as fast as we wish they would. But if Bungie has truly hit a no-crunch style of development (which I've seen rumored, but never confirmed), then I'm far more incline to accept the current pace and style of content.

It's far better than endlessly crunching and still putting out dogshit like Anthem, anyway.

Bioware is truly dead, it seems.


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