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Game preservation & a question for Cody (Gaming)

by CyberKN ⌂ @, Oh no, Destiny 2 is bad, Friday, January 24, 2025, 18:13 (6 days ago) @ Revenant1988
edited by CyberKN, Friday, January 24, 2025, 18:27

2. When the 360 came out, I can't remember if anything was lost with backwards compatibility for Halo & Halo 2....was there? I know the MCC and Halo CE Anniversary editions used the PC version of Halo and some things were lost as a result like effects and textures. I don't recall the same thing happening with the jump from OG Xbox to 360, but maybe I'm forgetting? I feel like if you had the discs and a 360, you got the original experience still.

Off the top of my head, the audio filter used for radio transmission VO stopped working, but I actually liked how clear the VO became because of it.

OG Xbox Audio

360 Audio

As for your queries about Destiny servers shutting down, I'll be kinda sad, mostly for the loss of VoG and the other raids. I actually spent a little bit of time trying to recreate the mechanics of the Templar Oracle encounter in Unreal a few years ago, but only got as far as having the oracles waves pop up in their specific sequences (and it's not as thrilling with no enemy AI to shoot).

I would absolutely put down money for your hypothetical offline Destiny game, just for posterity.


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