lots of new infos (Destiny)

by electricpirate @, Friday, January 17, 2014, 05:52 (3962 days ago) @ Xenos

Some that stuck out to me. Great stuff!

Investment
- Tyson referenced a few games as impression, dark souls, league of legends and dots. That's good sign.
- dark souls 1 bros get a shout, another good sign
- mentions that investment is more than in game vitems, includes skill and community standing.
- expect balance to be constantly changing. Some kind of mechanic to rapidly modify balance so adaptability is a skill
- fast cycles for upgrades- weapons can be maxed in a weekend, or long night of play. Vehicles will take longer
- balance about people using different things.
- using investment as a toil to build long term community, help players find a niche that they would normally ignore.
- dude knows his shit, he echoes my own thoughts.

Bakken PvP
- staying alive longer let's you build supers. Kill streaks or some other mechanic?
- multiple proxy nades mentioned
- maps designed around vertical movement option
- vertical movement sounds like the best thing since sliced bread
- big focus on interlocking systems to create depth.
- skill still key
- mode designed around capturing powerful positions


Didn't answer anything about how a new character balances against a leveled character and how that is handled. :(


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