Destiny: Wot I think (Destiny)

by electricpirate @, Friday, June 13, 2014, 17:26 (3814 days ago) @ Cody Miller

So that was surprisingly balanced :).

No PS4 over here, so I can't comment on everything.

From what I've seen though, I agree with you (gasp) on the bosses. Especialy the eye duder. Way too spongy while remaining easy enough to defeat. I kind of think that's the key right? How easy he seem and just takes a ton of damage and if you die, you have to do it all over again.

For the regular enemeis, I watched some under leveled gameplay, and it seemed like a good player can make an impact. I feel like the percentages may become the new Dark Souls level 1 run. IE, Strike X, Legend Difficulty at -80.

Watching the raid some more I felt like a couple things could make it more interesting. Mostly just a legit fail state of some kind. Like a time limit That could really spice things up.

For the explore mode, I think the key to that, is public events. I didn't even see you mention them in the writeup? These places for cool events that spike difficulty and bring in something cool. We'll see.


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