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Destiny: Wot I think (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Saturday, June 14, 2014, 03:36 (3604 days ago) @ electricpirate


Watching the raid some more I felt like a couple things could make it more interesting. Mostly just a legit fail state of some kind. Like a time limit That could really spice things up.

Seems like the little missions in Explore mode have that. It's something I've wanted for a while-- nonleathal fail states. So those generator defense bits, you can not die but fail to achieve the objective and your ghost gives this little "well, we'll get 'em next time" message.


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