Crucible - please kill me now. Too late, I'm already dead. (Destiny)

by yaters, Saturday, July 26, 2014, 21:03 (3773 days ago) @ Jordan117

I've had the same experiences. It can be fun at times but more frustrating than any of the halo games. I'm not adjusting the to nuances very well. And I typically just give a 'sigh' when the moon map comes up.
The maps are beautiful but I'm not thrilled with the design. I typically like clear lines of site rather than tight areas, but with everyone having a sniper to start I see a faint glow in the distance and then start the re-spawn wheel again...

It might be a personal thing for me though. I'm not a huge fan of the control game type. It just feels like I'm so distracted with the announcer telling me which zones are lost or gained. A lot more on the HUD as well. I prefer the CTF or slayer games, and maybe the 3 vs 3 hopper will work out well.

I was told by a Bungie employee that there is no skill matching at all in the beta. I really hope that improves my experience. And there aren't custom games in the shipping game (though they will try to add it later like TitanFall) - still a bummer.

Overall, I love the concept of this game. All the little things to do and discover and such a great mix of all the things I enjoy about other types of games. (On the moon today I veered off from the mission and found endless areas to explore...very exciting to find out what's around the next corner).

I'll play a lot of the full version of Destiny. But if the crucible doesn't improve it will feel like a let down.


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