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Lockout (Destiny)

by RaichuKFM @, Northeastern Ohio, Tuesday, September 02, 2014, 22:37 (3737 days ago) @ Monochron

Yeah, I have read most of this thread and agree that you are entirely right. But putting a lock on rewards in a game type that takes multiple hours to complete a single run through is fundamentally different than simply removing marks in the crucible or removing a reward at the end of a level.

...No it isn't? It's only removing the completion rewards, which are exactly what marks and end level rewards are. That is fundamentally the exact same thing.


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