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Probably the best review I've read (Destiny)

by Mars ⌂, Portland, OR, Saturday, September 13, 2014, 11:12 (3734 days ago) @ Cody Miller

I don't know if this is an issue with AAA game development and team size though. When I look at Destiny, I see this beautiful universe lovingly crafted by the artists and engineers. Even the UI team made what I'd consider some great breakthroughs in video game UI design. But when you look at Destiny's short comings, it appears that the writing and design teams just didn't fully form all of their ideas. Maybe that's more of a problem of being in a development bubble for so long. We hadn't heard a peep from Bungie since 2011 when they first announced Destiny in 2013.

For as long as I've known Bungie (which isn't quite as long as some of you guys here), they've always appeared to be in their own design and development bubble.


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