Sim City launch

by Avateur @, Wednesday, March 06, 2013, 11:02 (4068 days ago) @ Xenos

Halo 4 doesn't even require an always on connection, and all of its many, many server issues experienced during the first week or two of launch didn't help multiplayer's case for me. It just added to the things I was disliking about the game, and added onto the list of things that weren't working or were broken (some of which took months for them to fix in this most recent TU). I'm already sort of dreading the thought of having to avoid trying to play Destiny for maybe 48 hours after launch to bypass all the potential server issues.


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