"Always on" can be severely damaging

by Avateur @, Friday, March 08, 2013, 18:50 (4058 days ago) @ Revenant1988
edited by Avateur, Friday, March 08, 2013, 18:53

I do have a lot of concerns about Destiny. I really hope Bungie knows what it's doing. 40, 50 years from now, assuming my Xbox's still work, I'll still be able to play Halo. Bungie may effectively be creating a game that will become a brick if the right conditions aren't meant.

http://www.ign.com/articles/2013/03/08/simcity-burning-a-warning-to-microsoft-sony-and-all-publishers-on-the-dangers-...

This is actually a really good read. I think the best paragraph was this one:

"But forget about money for a moment. There's also the question of preserving gaming history. As we saw with THQ last month, publishers aren't immortal. They can die, and had THQ implemented always-online DRM in Darksiders II, all copies of that game might've died with it when the rights to the series weren't bought up by another publisher. As bad as it must feel when thousands – or even millions – of people are playing your game without paying for it, surely the idea of everyone who did pay for it losing access to a piece of your work that they love is even more appalling."

Also, this:

http://www.ign.com/articles/2013/03/08/simcity-marketing-pulled-by-ea?abthid=513a8bf828f854f249000026

Ah. EA Games, Challenge Everything.


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