"Always On" and food for thought

by Reconcilliation @, Imagination Station, Saturday, March 09, 2013, 00:41 (4037 days ago) @ Revenant1988

It's pretty apparent that EA only brings online enough servers to handle 'post-launch' player server and bandwidth requirements.

That is, to save money EA only puts just enough servers online to accommodate regular use like you'd see months after launch.

Needless to say, the server requirements needed months, or even just a few weeks after launch, are not the same as those required right AT launch, and this is part of the reason why EA's titles have such massive multiplayer/online issues on release day.

EA intentionally cripple their game to save money. (Frankly, incredibly short-sighted, as Simcity is showing them. Crippling your game does not, in fact, save you money.)


Complete thread:

 RSS Feed of thread