Resolving the Solo vs. Co-op difficulty disparity (Destiny)

by petetheduck, Saturday, November 29, 2014, 15:19 (3445 days ago) @ Xenos

For the raid, this makes sense, but for nightfall I think players should be able to help each other out more easily.

I like the way it is currently.


So what about Solo Players then? Screw 'em?

(from the low volume and type of replies I'm getting, I think this may be a "stop smoking your crack pipe, RC" kind of moment :( )


Nah, I think they just mean if anything they should just dial back the difficulty a little bit for solo players, but the leave the rest the same.

Strikes are a 3 player activity. Their difficulty should be configured for 3 players. Having fewer players makes is harder, which makes being able to best it solo, which is against it's design, more rewarding.

It's like suggesting the Raid difficulty be scaled for fewer players.

So, yes, screw them. :D. I've tried to solo Nightfalls and sometimes I've been successful and sometimes I've had come back with friends.


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