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But but but (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Wednesday, February 18, 2015, 10:32 (3800 days ago) @ Kahzgul

Shouldn't a level 32 take basically zero damage from a level 27? At level 15 there was no chance in hell that I could fight a level 20 enemy in PvE. Skill really shouldn't matter at that point; the guy who hits me twice with Thorn should kill me well before I can blast him down with Suros. Instead, he's dead and I'm able to (barely) survive the damage ticks.

Right now the damage curve is such that anyone within two levels of you is basically even with you not counting attack and defense stats. So that level 27 might as well be a level 29... and my level 31 characters, annoyingly, are basically level 32. I think the damage curve should be increased again to at least make every level matter somewhat. When multiplied by the five level difference you were talking about this would add up to quite the change to how it is now.


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