
Transmute? (Destiny)
I think people's main beef was the reward system- Apparently, ascendant shards are supposed to be hard to get (LOL), so Bungie quickly posted a hotfix that prevented you from gaining those when breaking down the reward gear. So if you already had legendary armour in those slots, you were effectively getting NOTHING for doing these missions regularly. You could get lucky and snag a Sniper rifle or ship, but the odds for those to drop were way really low. I did ~60 of those missions, and I only got two of the sniper rifles.
Bungie could do wonders to eliminate this by only awarding engrams (and moving ascendant materials back down to blue status as they were on launch, so they can't come from legendary engrams anymore). Then, allow the cryptarch to change an engram to the type you want.For instance, unless you are just starting out, legendary armor engrams always suck. You're not going to wear it, since you already have either raid or vendor gear. It can't be better. So al they are good for are materials and shards. But, if you can go to the cryptarch and re-roll it as say, a primary weapon engram, then now they are useful.
What if you could control what Rahool gives you, to an extent?
Give him four random Blues and a Crucible Commendation, get a Legendary Weapon.
Give him four random Blues and a Vanguard Commendation, get a Legendary Armor (chance at 36 Light).
Four Purples and a Crucible commendation, Get an Exotic weapon.
Four Purples and a Vanguard commendation, Exotic armor.
Two purples, a Vanguard Commendation, and a piece of Crota raid armor (any class): random armor piece with 36 Light for your equipped class (random perks).
Combine the randomness of Engrams with giving players more control, top-tier gear, and customization. Everybody wins!
Complete thread:
- Idea: Progressive Strike Skulls -
Kahzgul,
2015-03-24, 04:11
- Idea: Progressive Strike Skulls -
Ragashingo,
2015-03-24, 04:23
- Idea: Progressive Strike Skulls -
Kahzgul,
2015-03-24, 19:56
- Idea: Progressive Strike Skulls - RC, 2015-03-24, 23:26
- Idea: Progressive Strike Skulls -
Kahzgul,
2015-03-24, 19:56
- I like it. Reminds me of ODST Firefight -
RC,
2015-03-24, 23:31
- Why would that be a downside?
- ZackDark, 2015-03-25, 00:17
- Because Strikes already do a lot of heavy lifting -
RC,
2015-03-26, 11:34
- Campaign mode? -
dogcow,
2015-03-26, 14:33
- The queen's wrath missions were kind of like this. -
iconicbanana,
2015-03-26, 14:46
- The queen's wrath missions were kind of like this. -
Cody Miller,
2015-03-26, 15:37
- +1
- CyberKN, 2015-03-26, 15:41
- Just quickly to clarify. - iconicbanana, 2015-03-26, 15:41
- +1
- The queen's wrath missions were kind of like this. -
CyberKN,
2015-03-26, 15:39
- The queen's wrath missions were kind of like this. -
Cody Miller,
2015-03-26, 15:44
- Transmute? - Korny, 2015-03-26, 18:34
- The queen's wrath missions were kind of like this. -
Cody Miller,
2015-03-26, 15:44
- The queen's wrath missions were kind of like this. -
Cody Miller,
2015-03-26, 15:37
- The queen's wrath missions were kind of like this. -
iconicbanana,
2015-03-26, 14:46
- Campaign mode? -
dogcow,
2015-03-26, 14:33
- Because Strikes already do a lot of heavy lifting -
RC,
2015-03-26, 11:34
- Why would that be a downside?
- Idea: Progressive Strike Skulls -
Ragashingo,
2015-03-24, 04:23