So let's talk about PoE (the activity, not the livestream) (Destiny)

by DreadPirateWes, Wednesday, May 06, 2015, 20:39 (3733 days ago) @ CruelLEGACEY

The thing that makes the Raids (and even the strikes to a lesser degree) so much fun to replay over and over is that they are predictable enough to allow iteration and improvement from the player. The raids don't change, but the players do every single time, as we learn new tricks, new fireteam formations, new strategies and weapon combos. If an encounter is randomized, the players can't learn from their previous attempts in any substantial way. Every single round is just "GAAHHH SHOOT ALL THE THINGS!!!". And that's totally cool for what it is... I just don't see it as the infinite fun generator that others seem to :)

Agree with most of what you said. My thought about the above is that the environments are what make something predictable more than the enemies. I was hoping that we would have random map generation so that we wouldn't learn all the spawn points and cheese points. Since that's not the case, the community will figure out the best camping spots or choke points on all of the maps and eventually we will all gravitate towards them.


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