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What's wrong with multiples of four? (Destiny)

by Xenos @, Shores of Time, Thursday, May 07, 2015, 18:03 (3732 days ago) @ CyberKN

They actually mentioned in one of the pre-game interviews that 3 was the perfect number for creating activities for. The mentioned how in Halo when you had 4 people the game became super easy, even on Legendary, and it was difficult to make it harder for 4 even with scaling built in. I don't know the full details of what they mean, but I definitely felt like that playing Halo. It does make a certain amount of sense too since scaling from 1-3 people will always be easier than scaling from 1-4 just because it's a smaller scale.


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