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Biggest Complaint (Destiny)

by Kahzgul, Thursday, May 07, 2015, 13:22 (3733 days ago) @ CommandrCleavage

I'm actually glad Destiny's party sizes are all multiples of 3. After playing WoW for many years which had 4 man dungeons -> 25 man raids where you either had 1 scrub who didn't have a regular dungeon crew or 3 regular players who got mathematically eliminated -> 40 man raids where 10 of your people who ran the two 25 man raids were automatically left out, that was bogus. Many people quit guilds over being the guy left out. Later, it turned into 4 man dungeons -> 10 man raids (again, terrible. 2 people are excluded) -> 25 man raids (now 5 people are excluded). Even worse was the raid compositions often meant a 10 man raid needed 2 tanks, 3 healers, and 5 DPSers, while a 25 man raid needed only 3 tanks, but wanted 9 healers and 13 DPSers... The math just doesn't add up. You need 3 raids' worth of heals, but only 1.5 raids worth of tanks. UGH. This caused so many headaches.

So yeah, Destiny going from 3 man fireteam to 6 man raid is great, actually. Now to just hope for that 12 man custom MP game mode...


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