Buying gear

by Claude Errera @, Monday, April 22, 2013, 15:21 (4191 days ago) @ Cody Miller

Does this mean with real money, or in game money?

Maybe THAT'S how they'll pay for it w/o a subscription…


Not a bad idea developer wise. I think as long as the gear is accessible with an in-game currency I'd be alright with it.


You shouldn't be. Example: the balance in Diablo 3.

You can buy weapons with real money or gold through the auction house. Well guess what, stuff on the auction house is way better than what you'll get through drops, simply because if good stuff dropped all the time then nobody would need to go to the auction house. So right off the bat it makes finding stuff worse.

Second, because it's so much better, the game has to be balanced around purchased weapons. If they don't, the game will simply be too easy with folks buying weapons all the time. But if you rebalance it, then people who don't buy weapons are underpowered. Well, blizzard doesn't care because using the auction house means more money for them. And so, it becomes mandatory.

Stupid idea, and one of the many reasons I skipped Diablo 3.

Huh. I never played Diablo 3, but I actually discussed this model with someone who did not too long ago, and I was under the impression that the stuff in the auction house wsa the SAME as the stuff you could get through drops. As in... you could play for it, or buy it.

Maybe I misunderstood? (Or maybe you did - sounds like you haven't played it either.)


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