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So does anyone think Destiny's Shader system is any good? (Destiny)

by General Vagueness @, The Vault of Sass, Thursday, May 28, 2015, 17:01 (3709 days ago) @ CyberKN

I'm actually kind of surprised I haven't seen any discussion on this. What's with the pre-defined color/materiel combos, some of which are extremely rare? Why can't we mix and match like in Halo?

Also emblems.

I think the discussion pretty much happened early in the game's life.
I don't care for the vast majority of shaders. I like Provincial Royale on my Warlock because it makes her look pretty without being overly girly. I like Thunderdevil on my Titan because it just kind of looks cool, sort of a black silver look if that makes sense. I got Million Million basically just because I could, and I was surprised to find I really liked how it made my Hunter look. I've gotten some armor since then that doesn't go so well with it though, of note are the right pair of Crucible boots (as in to the left of the other pair in the listing, I think they have discipline and strength?)-- with those and Million Million I look like a clown from the knees down.
I'd like to know the rationale for the combinations of colors, and pre-packaging them together, and why they'll sometimes make colors show up that aren't a part of what's displayed in the shader icon thing (blue and red with Million Million, for example). I'd really like to be able to pick different shaders for each armor piece.
As for emblems, I think they did a bad job of making sure names and clans are readable with them, and I still wish I could get that Alpha Lupi emblem I was supposed to get.


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