Avatar

Because you're missing something fundamental. (Destiny)

by slycrel ⌂, Wednesday, September 16, 2015, 13:57 (3453 days ago) @ Cody Miller

At first glance I felt the same way. I mean, I play 2-3 days a week. For the first couple of months, the daily is the new nightfall.

But then I realized that marks, just like in days past, will become less and less useful as we progress. We just want a ton now so we can "quickly" level up and be at "end game" content by Friday so we can do the raid. I think it can be played that way, but wasn't designed to.

Bungie took the concept of etheric light, which is pretty darn good, and turned it into currency. This has a number of benefits, some for them, some for you.

* It gives you a reason to play more often
- This keeps your interest for longer
- This keeps the world more populated.
- It makes it much more likely you won't wander away before the next expansion.

* It keeps currency account-wide. This encourages you to play what character you want when, rather than "forcing" you to play on your best character more often. Yes, it doesn't completely solve that, but it's one less barrier here.

* It keeps things fresh, reminding you of the cool content they have, rather than focusing on what isn't there.

There's likely more here, but I have to work.

I watched a bunch of us rush to 34 after HoW came out, at the expense of some enjoyment. Pushing for tons and tons of marks too fast feels like it's in the same direction -- the end justify the means, rather than enjoying the journey. I think a great game is all about enjoying the journey to the end. Gearing up is great, but doesn't have to be everything, and arguably shouldn't be. Otherwise this really is just a big skinner box to take your money rather than a shared experience that becomes a win-win for everyone.


Complete thread:

 RSS Feed of thread