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Two questions on Dreadnaught Patrols *SP* (Destiny)

by Anton P. Nym (aka Steve) ⌂ @, London, Ontario, Canada, Saturday, September 19, 2015, 11:36 (3444 days ago)
edited by Anton P. Nym (aka Steve), Saturday, September 19, 2015, 12:04

I finally got to do some patrols on the Dreadnaught (joined by Winterspryt, a player I met in Mass Effect 3) and ran into two interesting, uh, things I was wondering if folks could help me understand.

Firstly, we boarded the crashed Cabal battleship and got to the part you reach in the single-player mission where you scan that instrument panel. Winterspryt said she'd run a patrol with another player where they'd found a way to open the door on the opposite side of the room; there are two consoles in that area and if two players activate them at the same time the doors open. We found both panels and gave it a shot, and the door opened; we blitzed inside to find nothing much behind it but if you go up a ramp you can get to the door to the battleship's Bridge.

Alas, neither she nor I figured out how to open that door. Plainly it leads to a playable space; you can see active AI characters (Phalanx and Psions) inside the door through nearby windows. Anyone know how to open that door? You'd think there'd be phat lewt on the Bridge of a Cabal flagship...

(By the way, if you go past that and exit the ship from the upper airlock you meet a Hive boss and minions. When we defeated them I got a new emblem; Silent Scream. I find it interesting that the Armory holds no information beyond the emblem's mere existence...)

Secondly, I have an Agonarch Rune and it's 1/7th charged, but I have no idea how to charge it fully. The description says it's charged by killing "plane shifting Hive" but, uh, what're those? Clearly I've killed one... but didn't recognise it when it happened.

-- Steve's curious about the second one because last night we found out where to use that rune. He's pretty sure he doesn't want to use it without a full fireteam, though.

edited to add: Now I'm wondering if there's a third console that needs to be tripped in order to open the door to the Bridge. Guess I know what I'm going to be doing for at least part of this afternoon & evening...


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