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Two questions on Dreadnaught Patrols *SP* (Destiny)

by Anton P. Nym (aka Steve) ⌂ @, London, Ontario, Canada, Saturday, September 19, 2015, 12:19 (3444 days ago) @ cheapLEY

Secondly, I have an Agonarch Rune and it's 1/7th charged, but I have no idea how to charge it fully. The description says it's charged by killing "plane shifting Hive" but, uh, what're those? Clearly I've killed one... but didn't recognise it when it happened.


I think it's the Taken enemies that you can make spawn on the Dreadnaught, by shooting the little rift things that hang around sometimes. After a few waves, a named Major will spawn, and killing that fills the Rune. However, the major that spawns seems to change every day, and it only counts once, so you have to wait until the next day for the next major.

Ah, thanks. That makes sense; also makes using it a weekly (at most) event, which also makes sense.

-- Steve's curious about the second one because last night we found out where to use that rune. He's pretty sure he doesn't want to use it without a full fireteam, though.


I haven't found that, yet.

If you've done the Darkblade strike, it's near that giant "cork" in the prison that's not held down very well by chains; the one that keeps popping up and shifting. I suspect that the console/rune opens the bottle... and I want a full team before I let that genie out. It is, after all, in prison.

-- Steve points out that it's something that scares the Hive badly enough for them to lock it away. That should be warning sign enough.


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