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This is 100% a fantastic thing. (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, October 05, 2015, 23:09 (3573 days ago) @ someotherguy

Obvious Troll is obvious, but nonetheless - it's not about whether it's cosmetic or not. It's about greed over art, and shitty anti-consumer business practices.

Not a troll. Dead serious.

Bungie is a business. Their business is to make a product that consumers want to spend money on.
That is fact.
They can put their passion into it and make the game that they want to make, but in the end, it needs to make money. Microtransactions fix a number of issues that they have to contend with (active budget being the biggest), and with a bigger budget comes more content.
Quality is another thing, but paid content does not equal quality. We saw this with The Dark Below. That was barebones content sold for a high price. Was TDB about "art"?


I'm absolutely stunned by how many people are okay with this. Bungie have done at lot of things that some find disagreeable, but I've always trusted that they know what they're doing. This is the only thing that makes me genuinely question what it is they're up to. At the risk of insulting people - If you think this is okay you're being incredibly short-sighted.

And far more people here are stunned by how many people are not okay with this. I've followed the impact of things such as free-to-play, microtransactions, expansion packs, piecemeal DLC, and even free DLC. And what I've found is that the way the business interaction between customer and company goes, it has very little impact on the quality of the product.

Arkham Knight: Fantastic core game. Season pass, all DLC poorly reviewed.
Mass Effect 3: Fantastic core game (Single-player is the main selling point). All multiplayer content free, paid for by microtransactions. Multiplayer content is massive, and high quality.
Destiny: Mediocre core game. Season Pass, DLC adds little to the game, most fixes and patches affect those who didn't pay for the DLC. DLC poorly reviewed, until $40 DLC receives great reception.
Warframe: Entire game and constant additions and updates entirely free (paid by Microtransactions). 10 Million players, huge amounts of content, overwhelmingly positive reception.

So where is the magical formula of "art" and "quality" that comes from regular DLC and season passes that microtransactions keep a company from achieving?

Where do we see a game that was once DLC-based get corrupted by microtransactions?
Maybe you'd have an argument if Pay-to-win came into play, but Bungie is doing nothing devious to force players to buy cosmetic emotes.

They aren't selling their souls and throwing "art" out the window.

If nothing else, I say the same thing that I said to Cody: Take the content that we got from the Year 1 season pass, and use it as the standard for what is to come during the same period. You can even separate the paid content from the free content if you wish, and we'll see who was right. Bookmark this post if you want, but I was already right once when I talked about how Destiny would look in a year, so I will preemptively say this:

I told you so.

Prove me wrong in a year.


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