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Halo 2 was different (Destiny)

by cheapLEY @, Tuesday, October 20, 2015, 17:42 (3418 days ago) @ Fuertisimo

We'll never be able to know which version of Destiny would have been better. However, disregard the actual story specifics altogether, and I think it's clear that the original presentation would have been better. A linear story progression and presentation, with the side missions and extra quests and strikes, etc opening up afterward. That's exactly what we got with The Taken King, and it's been universally praised for it.

Imagine if vanilla Destiny had been like that. Play through the actual main story missions until the end of the story, then all the strikes and sidequests would have opened up. Hell, you could have had a few side missions and strikes open up along the way, but reserve a lot of them for after story completion. That change alone would have made Destiny feel much bigger than it actually was.


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