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Halo 2 was different (Destiny)

by uberfoop @, Seattle-ish, Wednesday, October 21, 2015, 17:34 (3417 days ago) @ Cody Miller

Yeah. Sounds like forge in Destiny is a complete impossibility at this point.

The issues described in the article deal with modifying baked content. Forge involves moving dynamic objects around, and should be a different matter.

Although eight hours is extreme, it's historically been fairly normal for it to take a while to import source level geometry. Chris Butcher gave a talk called "The Technology of Halo 2" which said it took 10-30 minutes for an artist to load that data.

...Not that I'd be holding my breath for Forge. Having lots of interactive dynamic objects isn't exactly a pillar of Destiny, and MP featureset is sparse to begin with.


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