Avatar

Early reports from King's Fall hard mode *Spoilers* (Destiny)

by Funkmon @, Friday, October 23, 2015, 20:00 (3414 days ago) @ CruelLEGACEY

The other area of the raid that is drawing a lot of fire is the mechanics. Apparently, Hard mode is mostly what Bungie said it isn't: Normal mode with tougher enemies. Sounds like there are very few new mechanics at play that are meaningful. Boguester posted this breakdown for anyone who's interested. This doesn't really bother me (I enjoy the Kings Fall mechanics as they are), but it is a bit strange that Bungie went out of their way to talk about Hard mode a certain way. Who knows, maybe NeoGAF is blowing it out of proportion.

Personally, the revelation that there are no new elemental primaries is a disappointment. I'm not a fan of any of the Raid weapons so far, but elemental versions of the primaries would have been a prize worth chasing. I was convinced that Bungie intentionally made the raid primaries somewhat "meh" so that the elemental versions wouldn't be too overpowered when they were finally released. Turns out that all we get are the same weapons and armor, maybe with higher stats.

I must second everything here. I've seen a few videos and reports on the Destiny subreddit, and it's pretty much exactly the same except sometimes you get yellow bar knights, or the boss has a new attack you don't have to really worry about.

I had the same thought about why the new raid primaries weren't amazing. I'm disappointed to find out they're not elemental, but I'm prepared to try the hard mode raid a few times and give it a fair shake. If it doesn't prove to be rewarding, I'll skip it.


Complete thread:

 RSS Feed of thread