Avatar

Except everyone can get Touch of Malice (Destiny)

by Kahzgul, Friday, October 30, 2015, 17:07 (3407 days ago) @ Korny

because no part of earning it is based on RNG. Not a single iota. Thus, ToM is a legitimate measure of player experience, skill, and dedication, whereas Gjally was only a measure of player luck.


Apart from CoO RNG that does invalidate your point, the idea is that people exclude others for not having it (one could even make the argument that since Xur sold it the second week, there was no RNG involved in obtaining it at first, but that's a stretch, and I won't make that argument). I don't have a ToM, and I didn't bother searching for calcified fragments, because that's not in line with how I find fun in the game.

And before somebody comes in trying to blame Bungie or the grinding elements of the game, my issue is not with them. I don't mind how you have to get the weapon. My issue is with people who won't give someone a chance simply because they didn't go out of their way to do a specific quest. Will I get a ToM? At some point, yes. But not to be able to participate. The LFG is outside of the game. It's my choice to use that tool, and so I have to adapt to the community surrounding it, but I'm not going to play the game in a way that I don't want to just for that opportunity. They don't want a Relic Runner that can guarantee 40+ seconds on the clock? They don't want someone who always remembers to take out the Fourth Ogre? Whatevs.

But it's messed up that there are hundreds of people out there who are also excluded by the community. That was the issue with Gjallarhorn, and the same issue with Touch of Malice.

While I agree that it's messed up in terms of the community of LFG choosing to exclude people who don't have it, I don't think not having ToM lies at Bungie's feet in the same way that not having Gjallerhorn did. I had killed both hardmode Atheon and Crota multiple times before I finally got my Gjallerhorn in March of this year. March. And I may never have gotten it. Likewise some people got Gjallerhorn from their very first nightfall run, knowing basically nothing about the raid mechanics. Owning it was a terrible metric for player skill and experience.

ToM, on the other hand, requires the exact same things from everyone who has it. Must have killed Oryx once. Must have sought out 45 of the 47 known calcified fragment (which means CoO RNG is moot. You can get 44 frags without any of the special combo tier 2 frags, and then - regardless of which tier 2 combo is rolled, you've got your 45th frag), must have completed some pretty challenging missions. Everyone with ToM has a baseline of experience and knowledge, and either has insanely skilled friends who carried them the whole way, or is decently skilled themselves.


Complete thread:

 RSS Feed of thread