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Fixing the one orb merhod (Destiny)
The problem *I* run into with multiple globes is running out of secondary ammo after the 2nd globe. I think it multiple globes would benefit from there being adds in the pit between phases so that there would be ammo laying around down there when you jump in / move to another pool.
you make it through the 2nd orb without running out? I easily use 60-90% of my secondary ammo on the first orb. Increasing the add count would provide more ammo, but not consistent secondary, and as a game mechanic I find the idea of running around at the bosses feet to grab bullets to be on the more ridiculous side of things that need to be done to complete a raid.
Sometime during the 2nd globe is when it typically happens, I wasn't being very precise with my language.
Complete thread:
- Fixing the one orb merhod -
Cody Miller,
2015-11-18, 18:18
- Fixing the one orb merhod -
Schedonnardus,
2015-11-18, 18:30
- Fixing the one orb merhod - Cody Miller, 2015-11-18, 18:32
- Fixing the one orb merhod -
dogcow,
2015-11-18, 19:05
- Fixing the one orb merhod -
Earendil,
2015-11-18, 20:03
- Fixing the one orb merhod - dogcow, 2015-11-18, 21:19
- Fixing the one orb merhod -
Earendil,
2015-11-18, 20:03
- Fixing the one orb merhod -
Earendil,
2015-11-18, 20:05
- Fixing the one orb merhod - Schedonnardus, 2015-11-18, 20:18
- Fixing the one orb merhod -
Schedonnardus,
2015-11-18, 18:30