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Friendly reminder: Pre-orders are a metric guaging support (Destiny)

by Leviathan ⌂, Hotel Zanzibar, Thursday, March 30, 2017, 22:25 (2583 days ago) @ Harmanimus

Halo 2 did have some major troubles. But I think it is a stretch to place its success on marketing and not on the over game package. XBL and the "Couch" concepts of matchmaking did much more for the success of Halo 2 than advertisements. And the campaign was a quality co-op experience in spite of the buggy nature. Few of the bugs were expkicitly game breaking in my experience.

I Love Bees was spectacular marketing if you were involved, but it also was in many ways not selling the game either.

Also, I'm pretty sure Halo 1 was perhaps the most powerful ad for its sequel! :)

(I also wouldnt say H2 was a bad product, just a significantly different game from the one advertised.)


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