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One month, 2 Raids per week, no check point yet. (Destiny)

by breitzen @, Kansas, Monday, October 16, 2017, 06:38 (2396 days ago) @ DEEP_NNN

If I'm reading this thread correctly, you are capable of completing the castellum (and you get rewards from the chest afterwards, so there's your rewards for doing it), but haven't cleared gardens, baths, or gauntlet yet? I hate to tell you, but castellum is not considered a "major" encounter in this raid. It's like an interstitial. The other encounters are the majors. Once you clear one of those, there will be a checkpoint.
Quick and dirty castellum tips:
- 2 people on offense, 4 on defense. Use your heavy ammo as needed, it drops like candy. Use good AoE supers. Try to chain your orbs. Be sure to kill counselors as soon as they appear. This is a pretty straightforward fight. Kill the standard bearers, carry the standards to the plate, repeat. The defenders keep the standard reclaimers from reaching the plate.
The other fights are not really about dps at all (you don't need light 305, by the way - anything above the light level of the enemies doesn't provide any additional bonus (270, iirc). All three fights are about mechanics execution, rather than gear checks or dps. If you're having trouble with any of it, please post your questions here.

Calus Tokens are a Bungie joke on players who may never see the end of the raid. They are unnecessary and are not a reward.

I think they're fine. They give you another chance at equipment. I would say this Raid is more stingy than the others with drops, and maybe they could do more drops vs tokens, but that not really the problem.

Castellum challenges every ability we have to compete. We know how to do it but it is quite a time sink and having to repeat it multiple times in one raid does not improve our spirit.

Our strat is 3 and 3. If you're having trouble staying alive on defense make sure to use those walls and rifts. Three people is nice on offence because you can DPS the Standard Bearer quicker. On your way back, help the defence clear adds and then move to the next one.

I hope you are incorrect about power levels. Otherwise, what is the point of attaining 300+5?

This is always how Destiny has worked. And honestly, because none of the Crucible playlists have power levels enabled, there isn't really a point. Although I think the Prestige Mode for the Raid is at 300.

With our group, DPS is very important. Knocking down enemies quicker gives a bit more time to think and react. Having a clearer head helps with mechanics execution.

Which enemies are you having trouble damaging? (I'm not sure if you're talking about the Castellum or other Gardens or Pools)


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