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EA Closes Visceral, Amy Hennig's Star Wars Game (Gaming)

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Wednesday, October 18, 2017, 12:00 (2393 days ago) @ cheapLEY

EA Shuts Down Visceral Games

Not Destiny relevant, but a real bummer. Visceral is dead, with some devs being moved to other projects.

The Star Wars game that was directed by Amy Hennig (and was rumored to basically be Uncharted Star Wars) is being rebooted.

“Our Visceral studio has been developing an action-adventure title set in the Star Wars universe,” EA’s Patrick Söderlund said in a blog post. “In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.”


That reads to me like they want a Destiny-like, which sucks. I already have Destiny, I don't need another. When will the gaming market reach a saturation with these types of games that you're supposed to play forever? I hope it's soon.

This may be hyperbole of me, but it makes me wonder what is going to happen in this, what seems to be, "Cold War" of always on games. "Games as a service". I speculate on market saturation, so I see 1983-esk possibilities, but much much smaller obviously, because we can't play ALL these sorts of "Always on games". And we can't go back to play them either. This so called "You had to be there" sort of idea. In the end someone is going to pour money, and not get a return. And no doubt, since they want a return on investment, they will pitch - Lootboxes: The GAME!

I just wonder if this consistent build of money grubbing is going to pop something.

SO there is your helping of wild mostly aimless speculation for the day.


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