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Question for the coder types regarding custom games. (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Monday, February 09, 2015, 12:34 (3383 days ago) @ iconicbanana

Well:

- A couple of Crucible game types, Relic and Rumble, could be filled by the standard six person fireteam but Bungie doesn't let you do that. Here the limitation is clearly philosophical and not technical.

- Destiny's engine will let you join a friend in the middle of a Crucible game and will even correctly balance teams by splitting up fireteams as necessary. If it can do that it doesn't seem such a big step away from starting with a double size fireteam and forming the teams at the start of a match.

- Destiny also has no problem joining you into a friend's Story Mission or Raid. Clearly the networking supports pulling players into the same virtual server shard at will, so again making that be a Crucible match instead of a Story Mission doesn't seem technically impossible.

Therefore, I think it's philosophical. Destiny feels to me like it's a clever reimplementation of Halo's matchmaking tech... with everything from a Raid, to the Crucible, to even The Tower basically being a matchmade Firefight type game... just with different teams and rules. So if its not technical, then why not have Custom Games?

- Lack of development time? Maybe? But we have no proof one way or the other really...

- Maybe Bungie wanted to encourage players to play the whole package? New players start Destiny without access to the Crucible. It's hard to envision a bigger display of intention than not letting a player do something...

- Perhaps it was done to limit tournaments and the culture that surrounds them? Destiny, as is with no custom games or adjustable rules, won't be springing up a slimmed down till it's unrecognizable MLG type ruleset anytime soon. To someone who like playing Halo's multiplayer... not MLG's or Swat or Shotty Snipers or Infection... this is a good thing.

- Maybe they wanted to prevent boosting? But cutting out custom games seems unnecessary as we've already seen sections of single player turn off experience gains and replaying standard story missions doesn't give you the experience bonus it does the first time through...

- Pessimistically, perhaps Custom Games were held back for a future release to have something that will be of guaranteed interest.


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